The hunger game: agriculture meets education
This project involves designing a game in which players receive different resources and have to plant, manage and harvest a crop (in a pot or small field plots). From resource-poor smallholder to resource-rich farmer, this game is about making decisions to achieve efficiencies. At the end, players are judged on their ability to make the most of their resources with different quality/quantify of seed, soil, water and fertiliser. The game will form the basis of a global university teaching tool to deliver advanced science concepts.
Location: St Lucia and Gatton
Expected outcomes: experience in designing experiments and learning activities in collaboration with scientists and educators at the interface of plant biology, agriculture and education
Supervisors: Professor Susanne Schmidt, Dr Nicole Robinson
Before you apply: contact the primary supervisor for more details